Hello, we are people from the developer team behind openage.
a reimplementation of the Genie engine that started in 2013. openage has a lot of improvements over the original components. It adds completely new features and provides better performance due to different design decisions being made from the beginning on, e.g. being multithreaded and using modern technologies like Vulkan rendering or our self-designed entity-component-system nyan.
Here you can Ask us Anything!
Make sure you tag @devs if you have a direct question to the team.